Bladehelm

Known Relatives: Karrak Tharkil Devon (Father, Deceased), Mother (Deceased), King Tharkil IV (Uncle, Deceased), Lord Kalvin (Nephew, Presumed Deceased)
First Appearance: Adventurers Book I #1
History: Born, Bladehelm Tharkil Karrak, son of Karrak Tharkil Devon in the year 3556 C.E. His father Karrik was brother to King Tharkil IV and served as the king’s private advisor. Bladehelm’s birth was heralded by soothsayers as a momentous occasion. “He is destined to deliver his people from Great Evil,” it was foretold. Bladehelm was a favorite of the king and received the best tutors that could be found in Iron Reach Mountains. He became an exceptional warrior and fought in the ongoing Border Wars with the grogs of Pell, earning many honors.

There was even talk of Bladehelm being adopted by Tharkil after the trial and conviction of Tharkil’s natural son, Kalvin. But this would never come to pass. King Tharkil was found poisoned and the blame was placed on Bladehelm’s father. Not by coincidence, Lord Kalvin was released from confinement and became head prosecutor and executioner. Karrak was found guilty by a minimal amount of circumstantial evidence. He and his family were sentenced to death.

Though he hadn’t enough time to save himself Karrak was able to smuggle one of his children out of Iron Reach Mountains. Recalling the prophecy, he chose Bladehelm. Bladehelm is now an exile of his beloved mountains. His frustration and hatred grow with each day. Though he attempts to forget his past by hiring himself out as a mercenary, he vowed that his revenge would come soon.

When a ninja from the Amita K’un clan, by the name of Nightwind approached Bladehelm regarding payment for helping find a set of keys known as the Keys of Telku, the payment was enough to entice Bladehelm to join.

Their first mission for Tarrus was to enter the ruined city of Tecumeth. Though they had successfully recovered the Key of Telku from there, it had come at a price. Tirian lost his life within the city walls, and Dhakab was gravely wounded.

Tempted with yet more promises of gold, the adventurers then journeyed next to The Crimson Giants, during a trade to secure and recover the second Key of Telku. They had succeeded thanks to Sultar igniting the entire giant fortress.

For the third Key of Telku, Tarrus had the adventurers enter an ancient burial mound where they encountered Anubis, Guardian of the Dead. It was there that they were forced to face the three tests of: Might, Loyalty and Fear. They had barely managed to succeed, but in the end did recover the third Key of Telku.

So close to his goal, Tarrus then offered the adventurers 7,000 gold for the fourth and final Key of Telku. The fourth and final key was located in Mount Galatia, within the ruined Dwarven Kingdom of Kragarak. A dwarven kingdom that was now home to the dreaded dragon, Belegard!

Having severely underestimated Belegard’s power, Argent lost his life as the dragon’s breath consumed him and Sultar was buried alive, beneath a rockslide. When Belegard had returned back to his home to deal with Nightwind, he was surprised to encounter Dhakab. The two engaged in a battle, in which Dhakab managed to destroy Belegard’s wing, forcing them both to plunge to their death. When the surviving members found the key and prepared for the long trek back to Liam, they were ambushed by Tarrus’ men. Tarrus had no intention on paying them for their services. Nightwind denounced Tarrus and swore to stop him.

Sultar appeared, having survived the rockslide and helped defeat Tarrus’ men. But Tarrus, with the aid of his winged creature, Kiri, had managed to escape back to Liam.

Realizing the horror of their actions, the adventurers sought a way to stop Tarrus before he could use the five Keys of Telku and open the Gates of Chaos. Coron called upon Accuris, and the adventurers were given a secret path called “The Grey Road” only accessible through Accuris’ blessing.

During the battle with Tarrus, Oneida, the demon who possessed Sultar challenged Tarrus and was soundly defeated. Tarrus summoned Uruthoth and was just about to seal the final words, when Nightwind threw a shield as Shadolok fired an arrow – knocking Tarrus into the arms of Uruthoth. The demon pulled Tarrus into the Chaos Gate. With Tarrus’ apparent demise, the main kingdom in Liam crumbled with its master’s fate.